Console · 2019
Dauntless
Trailer
About the project
A free-to-play co-op action game where parties of four hunt Behemoths across a shattered world, operated as a live service with regular content seasons.
Dauntless launched with full cross-play and cross-progression across PC, both consoles and Switch, rare at the time, and a genuinely hard problem: one account, one inventory and one matchmaking pool spanning four storefronts with four different identity systems.
My contribution
Technical Director on Dauntless, at Phoenix Labs.
- Technical direction across the engineering effort.
- Live service development and content pipeline.
- Performance work across a wide platform range including Switch.
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